The Traveling Swordsman Problem (2020 - 2021);
The Traveling Swordsman Problem was a weekly stream of The Legend of Zelda: Breath of the Wild played without ever standing in the same place twice.
Streamed on Twitch over the course of a year, this attempt to beat the game without ever crossing the path made for a fiddly, spiraling, backtracking journey that forced play into increasingly byzantine engagements with the topology of the game world.
The following video is an attempt on Eventide Isle, and is a small simulacrum of the stream conceit in general. The full playlist is up on Youtube.